A downloadable game

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Finistère is a satirical climate crisis game made for the playdate and its unique controller interface, the crank.

As a forest craftsperson you must manage your forest. But time is of the essence.

Finistère will be launched at The Winchester Gallery (Winchester, UK) during the exhibition opening of "Ordinary Things"  on November 2nd 2023 organised by Winchester School of Art, Department of Art & Media Technology, University of Southampton.

The climate crisis has become an ordinary part of our lives because of government inaction.

Finistère plays on the individualistic framing of climate action as a lifestyle choice, rather than the scale and urgency of the climate crisis which calls for "rapid and transformative change" (IPCC 2015) and systemic action.

Finistère will be available while in development and released for free here on itch.io (playdate required), all the source code is also released as free software.

Finistère was made by Adam Procter (Concept, Design & Art Work, Code hacking) and Mathew Louis Parker (Design and Programming) and all our test players.

To load this game onto your playdate please follow the playdate guide after downloading  - https://help.play.date/games/sideloading/

https://gitlab.adamprocter.co.uk/adamprocter/forest-craftsperson - game sourcecode 

https://play.date/ - playdate


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Click download now to get access to the following files:

finistere.zip 4 MB

Development log


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On the "tool maintenance" screen, the buttons and crank seem to do nothing (restarted a few times, same issue).

I am real dumb when it comes to computers, but when I try to sideload it says this "

The buildNumber value in pdxinfo must be an integer"  Any help?

Oh ok let me check that thanks.

Fixed, please try again :) thanks


It works!  I think!  I was able to play, but I'm not sure if I understand everything.  I was able to manicure the trees, but then when I got to sharpen my blade...I didn't understand what I was or was not doing. I was holding up, I was tapping up, I was pressing up, I was cranking this way and that faster and slower, and didn't really notice any difference. What am I doing wrong? Thanks for your help!

Great feedback.

(1 edit)

At the moment if your tool is below 100 you can sharpen it by cranking the crank at a set speed to put your “cursor” into the target window (pressing up doesn’t currently actually matter) when you crank you will eventually see your “cursor” moving (aka a new rectangle) inside the box under the text

Ah, thanks. I never saw the cursor. Maybe I didn't crank long enough. I'll give it another go tonight.

Frankly, I'm interested in climate inaction and like seeing how games tackle subjects like this!