• View all by Adam ProcterAdam Procter
  • Follow Adam ProcterFollowFollowing Adam ProcterFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

Finistère

← Return to Finistère

Devlog

  • Finistère - alpha version RELEASE - version 0.1.5
    August 26, 2023 by Adam Procter
    We have just released as a downloadable game the first public (alpha version 0.1.5) of Finistère. If you have a playdate we would love you to try it out, plenty to do but feedback welcome. We hope yo... Continue reading
  • Scrolling map
    August 26, 2023 by Adam Procter
    The forest map now scrolls allowing the creation of larger forests to manange. Game Version 0.1.3. See gitlab CHANGELOG for more details if you would like... Continue reading
  • Chopping Animation
    August 20, 2023 by Adam Procter
    Now added some very simple chopping animation by swapping the sprite on press and release. Simple but effective. Often with animation the trick is less is more, this is a mistake made when first start... Continue reading
  • Game loop
    August 02, 2023 by Adam Procter
    Our core game loop is now in place which will allow us to start testing the whole loop with enough information to start to make modifications. You can now start, manage a forest level, re-sharpen your... Continue reading
  • Hello World (obviously)
    July 29, 2023 by Adam Procter
    Updates, some background and development will be tracked here. You can also read the CHANGELOG notes and gitlab commit comments to see behind the scenes as we develop Finistère . https://gitlab.adamp... Continue reading
itch.io·View all by Adam Procter·Report·Embed·
Updated 28 days ago